
First off, infantry units can now ride tanks, mirroring possibilities the real soldiers tried in the war. There are some newly revealed gameplay elements adding new strategic options to Company of Heroes, regardless of the platform you play it on. Co-op modes will also allow you to choose the range of from 1v1 to 4v4 combat modes. There will also be a host of multiplayer modes, including co-op vs AI, and PVP combat modes ranging from 1v1 to 4v4. It sounds like this campaign will have a greater degree of randomization behind it. This is still a turn based campaign, but with what Relic touts as ‘sandbox-style’ gameplay. Interestingly, the North African theater seems to be a traditional gameplay mode, letting you play the Africa Korps, while the Italian setting will use a dynamic campaign. There is a full tactical pause, which will allow console players to completely stop the game, to do things like read the situation at their own pace, and prepare a queue of commands before executing them. Aside from controller support, there is a custom UI and some new features to make the transition smoother.

On their site, Relic reveals what changed they have made to fit the game to consoles.
